To be fair, I currently does > 500$/month in revenue not earnings.
If it doesn't count let me know and I will delete my comment.
EDIT: I am currently out of stock sadly. If you want to be notified when I am back in stock, you can leave your email here: https://forms.gle/tNcCcYrNBu5nWKgJ9
Oh my gosh, I love this. I even love the name. My fiancé and I were even talking about how we wanted to move the house towards more "invisible technology" (magic mirrors, things like this, maybe the Frame TV if we get a good deal and figure out a good spot for it, etc)
I assumed it used some technology that made it look less like a digital display and more like a analog object. Also, I (stupidly) assumed that it was similar to an e-ink display I that it could display images when it was powered off.
It does more than just static images, it can play videos/gifs as well. I just bought one for our living room a month ago and love it. Its a good QLed TV, not as great as an OLED but that’s not why I bought it. It’s great for it is and you can buy custom made frames too. We have the 65” definitely recommend
I am curious: as a HW project how did you go through the CE / FCC certification process and production 0-series batch? Did you have some investor or paid from your own pocket?
Asking as somebody who thought making some embedded / HW projects, but the initial cost seems to much to be paid by myself.
The answer is a big "it depends", but there are ways to get basic FCC certification done for as little as $1K-$2K if you contact enough labs and your engineers are reasonably good at adhering to proper design practices (minimize respins and testing repeats).
CE mark isn't actually required in the US, but you'd need it for Europe and other locations. It's more involved, but all-in testing can be done for <$5K for EU if you're careful.
> Did you have some investor or paid from your own pocket?
> Asking as somebody who thought making some embedded / HW projects, but the initial cost seems to much to be paid by myself.
Crowdfunding is how it's done for HW products. Investors aren't going to be interested in anything small time (less than $10-100mm potential revenue + recurring subscriptions) unless they're friends and family or something like that.
It's a lot of money, but it's not out of reach for someone with a tech job who uses crowdfunding for the major production push.
My understanding as someone who works with embedded RF, is that if you use a SoC that is already FCC certified you don’t need additional certification, as long as you don’t do anything stupid like modifying chip registers that effect signal strength. This is a reason espressif chipsets are very popular in consumer electronics that require RF.
At least for CE it is not so easy, the "whole product" has to meet the requirements. Using an certified chip / module lowers the risk of failing, but you have to pay for the measurements and certification anyway. (Which here, as I heard, can be about 6 months engineering salary.)
(For crowdfunding you need a good campaign and probably some ads / self-promoting which also could be expensive.)
I’ve done a lot of research on CE/FCC and while it seems possible to do CE yourself (since you can self-certify) you are on the hook if you miss something, like certain required tests (and doing some tests can be very expensive).
I think if you self-certify you have all the responsibility. (I do not know you as person or you as an organization.)
But if this thing just emit in a wrong RF band, it could mean insane fine fine from the local-frequency-band-office. And this is a very likely scenario (not like what happens if it catches fire and kill somebody...).
Anyway, I heard you should aim (at least) to the US market, which needs FCC. (eg. 300+ million people with one language vs. 30+ language in Europe.)
If you are okay with gpl software/backend, you could reuse some code of one of my side project: https://apps.kde.org/kalendar/ (support google api, caldav, etesync and Outlook calendars)
I was curious... from what I can find online the wholesale price of an e-ink display is not that much cheaper (if any) than buying an equivalently sized Kindle. What is the viability of a business model that involves rooting a Kindle, loading whatever calendar display software you need, and shipping it inside a pretty wooden frame?
I read somewhere that the e-ink expense is because the company which controls the intellectual property chooses to make it a low volume, high cost product. Not that it is inherently expensive, and I am surprised they don't try the opposite strategy, make it cheap and everywhere.
> I read somewhere that the e-ink expense is because the company which controls the intellectual property chooses to make it a low volume, high cost product.
I've only read that here (repeatedly!) on HN and blogs that then cited throwaway HN posts which never respond to my requests for at least some verifiable evidence. Have a look through my comment history.
I was curious about this too. From the dimensions listed on the website, it looks like the screen is about 6.3×3.7 inches, or about 7.3 inches diagonal.
There seem to be 8-inch e-ink displays for sale on AliExpress for $20-$40, actually much cheaper than I expected. No idea about the quality though.
Wow, this is great! I was actually just thinking about hacking something like this together on my own, but $200 seems really reasonable for a pre-built product, and it looks much nicer than it would if I built it! :) Any plans to support non-Google calendar accounts?
I wonder if there is a service that (somehow) detects your site has been flagged in various categories by big company firewalls, and alerts you. Wild guess: whatever system feeds into the lists that get blocked in this way probably has a lot of false positives.
I have an extension called FakeSpot that I use to detect fake Amazon reviews. To my surprise, it flagged your site as well with the following note: "Please research the seller because:
* Limited Internet presence
* Website is missing common professional website attributes
* Limited Internet presence and history"
It doesn't expand on any of those points, that's all it says.
It's multiplex. The device in the last picture has plywood but it's an older version.
Multiplex is actually nice since it's cross laminated and thus retains its shape. I experimented with solid wood and it started arching after a few weeks.
Nice!! How big are those displays, and if you don't mind sharing, how much do those displays cost from your supplier? Last time I checked, e-paper displays were pretty pricey on their own.
I'm not quite there yet, but I'm up to $300/mo iteratively building an uptime checker: https://onlineornot.com/
I started with literally just a Lambda function that checks if static websites were still online, added an email alert if it's offline, wrapped authentication around it, integrated Stripe, and shipped it.
Eventually, I added Slack/Discord/SMS alerts, team invites, support for checking APIs for both uptime and correctness, support for checking JavaScript apps, and more.
My trick for launching into 200 competitors providing the "same" service and still getting customers?
- I work two hours a day, every weekday on OnlineOrNot, and no other side projects. I've had this streak going for about nine months now.
- I focus particularly on features that solve my customer's pain (and I ask my customers what that pain is)
- I'm ruthlessly iterative. If I can't get a feature done in two hours, I figure out how to cut scope down to a two hour block, and ship that. Then iterate on it.
I admire you diligence with cutting down features to hit the self imposed deadline.
I've been ferociously learning game dev and have allowed myself unlimited time to jump down rabbit holes. Now that I'm actually building a game I need to remind myself to just build it with what I know.
It's an interesting switch in mind set. Still learning obviously, only now I'm pulling together knowledge buried deep within rather than from tutorials.
I'll keep in mind scope and remember your inspiring diligence next time I'm tempted to peek in a rabbit hole.
I didn't see any competitors in the space solving the problem the way I would solve it (good UX + a focus on developer-experience), I wanted an uptime monitor that didn't piss me off with my own freelance clients, and I figured if there was room for a 200th competitor, chances are there would be room for a 201st.
Nice. I am also interested in the consulting -> discover problem -> saas route. I reckon your customers really are buying for their existing trust in you.
Love your focus and commitment, especially the 2 hours a day every weekday for nine months streak.
I'm going to try building a similar discipline with my side projects. Not much would get done in 1 day obviously, but the amount of things that can get done over a longer timeframe like 6-12 months is huge!
Scrappily - any way I can, whether that's content marketing (my preferred means), commenting on forums, twitter, facebook, broadcasting my domain URL via my phone's hotspot, merch/stickers, etc.
I'd recommend the book Traction by Gabriel Weinberg for ideas.
My side project currently grosses close to $1,400 per month through Patreon.
I run a modded Grand Theft Auto: V roleplaying server with around 1,500 members (around 300 really dedicated MAU.) If you're not familiar with GTA RP, it tries to emulate real life as closely as possible while still recognizing that GTA is an arcade game. Players live lives as if they were real people, buying cars and houses, holding jobs, opening businesses, receiving medical treatment, being arrested, etc.
I've spent around three years working on the gamemode and spend, on average, 30-60 hours per week on it. It's really a pure passion project. Players support the project through Patreon in exchange for priority queue access (when the server is full, players are held in a queue until a slot opens up for them), custom license plates on their vehicles, custom phone numbers, and other cosmetic perks.
My son plays FiveM almost exclusively when he is on the computer gaming. He has been enamored with it for years now. As a parent who is also a gamer, I can't help but chuckle when I hear the conversations going on between everyone. Although it is not my cup of tea now, when I was that age, I would have killed to have such a world available for me to engage with.
The conversations can be interesting to put it mildly. When I get the chance to play, I mainly play a police officer and it has caused more than one moment of confusion when I didn't realize my partner had taken a work call and their co-workers could hear me barking out "lawful orders" from the other room.
Roleplaying games are really great for exercising your social skills and creative expression though, that's for sure.
I had a look at the servers for rent through your affiliate, and I did not like that they have 'drip'pricing - starts out at 7.40AUD or so, then the add ons come, like server location or decent RAM. Then on logout they offer e 50% off coupon, so I go back, choose a server and nowhere to put the discount code! SO awesome service, Ilove it I'm going to set up a a server, but maybe look for a better server provider with clear pricing. Also their servers in Sydney were down, so thats a flag also.
Wow, this sounds really interesting. As someone who used to be an avid GTA V player, I can imagine how much fun this can be. Do you have any videos on the mod and/or on the playing experience?
FiveM is the most popular platform for this type of modding, and is the one I use. nopixel is the most popular server on the platform and usually a good place to start getting a feel for what's possible on a modded GTA server.
If you check out https://nopixel.hasroot.com/, they maintain a list of all Twitch streamers currently streaming nopixel.
Linkz.ai is hyperlink auto-previews that keep visitors on your website. It's heavily inspired by Wikipedia & Google Docs link preview popups with special extras. For example, when you click on a YouTube hyperlink, it does not take you to Youtube website, instead it opens lightbox with Youtube video on your website. All with just one line of code.
Super interesting, I added this (albeit way less pretty) to my personal site and generally got poor reviews. That being said, I'm really enthusiastic about the idea.
I have nothing against the previews. However when a website hijacks the link to serve a stripped down version of the content locally, it goes against the expectations of the user, and it can really f*k up accessibility tools. This is a bad use of javascript imo. A really bad use. And unfortunately it is being pushed as a way to retain users, meaning that it prioritises profits over everything else.
I don't want to be served a fullscreen auto playing video in a pop-up window when I click on a YouTube link. I want to go to YouTube and view it there, where I can like, subscribe, comment, and so on. It breaks my expectations in a bad way, and I can see why people are growing increasingly frustrated with javascript on websites due to this.
Sorry for being so negative about this. It's a cool concept, but I also really hope that this never becomes the norm. And that's coming from a web developer, someone that's usually cheering on all advancements in the web.
I do sometimes get similar first impressions, though when you look closer at the implementation - the very opposite of your comments is true.
Accessibility of the previews has been thought through & tested. The previews are clearly marked when they open in a lightbox. When you are using a screen reader, the experience improves(!) significantly; on click you get the content right away, not a website in a tab where you need to find the content, and remember that some websites were not tested for accessibility by their devs.
Separately, you can always do, CMD+Click and get the same auto-playing video on Youtube.com in a new tab to like, subscribe & comment. Or click a direct link within a preview to go to YouTube website when you feel that you need to like, subscribe & comment.
And for what it worth, Linkz.ai makes a planet a bit greener with less traffic going back & forth and less CPU & energy used to render a preview vs. a full-featured website :)
The rich previews on hover are great. I was referring to the "Immersive Previews", and for the things demoed on your landing page like short forms and Youtube videos, they're a nice experience. I worry about a world where every "sticky" web platform gets caught in an iterated prisoner's dilemma and all decide it's in their best interest to do this. In this world, whenever I want to click a link off of Instagram or Twitter or NYT I end up in an "Immersive Preview" iframe of the site I expected to navigate to. Google AMP everywhere.
I would _love_ a world where this kind of thing is closer to a first-class feature of the web -- thinking of Xanadu-style transclusions or even Google's abandoned(?) <portal> element. I would love deep-linking from Github->Jira->Github in the same tab, and this points the way towards that. But if there are a dozen implementations of it floating around, and users have no control or warning over when a link behaves this way, it's just another way to wrest control of the browsing experience away from them.
Please be mindful about how you advertise this, is what I'm saying.
I've just started this product late last year; the response has exceeded my expectations.. give it a few more months for sites/companies/people to adopt :)
Dug a little into your background, read some of your posts. Appreciate the different perspective with "Choose Money First." I think a piece of that will stick with me forever now, just because it hit a little different. So I guess just.. thanks for the thoughts.
Thank you! In person I'm a bag of laughs, but on text I really come off as aloof, so it feels good to read that someone was impacted by something I wrote.
I've got so much more that I'm afraid to publish. Might have to reconsider.
Technically I don't work currently, so I'm not sure if this is a side project.
I was the founding engineer and Head of Eng at Reforge the past 4+ years while I was building Closing Credits. I left in August 2021. So, it was a side project for nearly 5 years.
If I have 3 side projects and no full time job at this exact moment, where do I stand? I'll delete my post if I'm violating the side project rule.
+1 That's a great point to make for people who are building side projects. Make sure you list your side projects in an exception in the IP clauses of your employment contract, like I did.
Very cool, how long did it take from idea to working v1? Anything you'd do differently in terms of getting it to PMF faster, tech choices, or lessons learned?
I already had a different side project with 300k users so it was incredibly easy to find PMF fast because I just emailed them.
Tech choices: I never reinvent the wheel. I just take working pieces from other work that I've done and glue it together. Anything custom, I'll read how others do it.
Lessons: I probably should've chosen a different market. If I had targeted companies and taught their employees professional education rather than poor amateur voice acting hobbyist, I'd probably be making $20M ARR. But I don't mind, this is still fun.
Read your blog, hopefully you aren't telling yourself that right before you fire yourself! In seriousness thanks for the insightful reply. I agree w/tech choices, I'm always thinking about reusability as I piece together my own projects.
Assault w/Deadly Weapon - took 15 years to get it pardoned and expunged. The hardest battle I've fought in my life. It makes startups look easy. I'll write more about it one day, but I don't want to screw it up.
Cool to see another jailbird here turning things around. I just did 8 inside. How long were you locked up for?
p.s. I would love to fix the audio on your intro video - the hum and echo is killing me. I used to be married to a voice actor and I set up her studio and recording pipeline. [Audacity and Audition both have a quick filter to remove background noise]
Makes around $5k/month now (down from $7k/mo previously), fully passive income as I haven't worked on any new features in the app for the past 1.5 years or so.
Wow, this is kind of the ultimate side project for passive income.
It does one thing, that people need, and does it well, for a fair price. I assume it requires minimal maintenance, except to keep up with Twitter's API (honestly I don't know if this requires much work, I guess it depends on how much the API fluctuates).
No, you are entitled to request to "have your data deleted" but the interpretation is basically left to the data controller. In practice this means that the controller as many options to make your life as miserable as it can/wants when you try removing your data from its systems, and more particularly when you want to remove specific portions of your data.
Twitter is a perfect example: removing "some" of your tweets is purposefully made cumbersome for users so that they get discouraged to manage their tweets. Searching through your tweets by date range or by keyword, and a button to delete all results? "Nah, too complicated for us silicon valleyers" :)
One thing to remember with GDPR is that it is not a law that protects customers. It is a legal framework that specifies a set of requirements, which companies must abide to in order to do whatever they need/want with your data. Once you understand this, GDPR becomes much clearer :)
I start tons of projects, and it's always a bother naming them. I didn't find existing domain generators at all useful, and since my background is in AI, I made my own.
It currently has a modest but pretty consistent 200-300 users daily, almost all of it direct traffic (my SEO skills are very lacking). I'm assuming people recommend it to their friends, and that's where the traffic is coming from.
It's not yet at $500/mo, but it's getting close. Server costs are significant though, since running an AI model is a bit expensive.
"Only show available" doesn't seem to work except on the homepage... but I think it's because the homepage is the only place where any domains are actually marked as already being registered. (when most of the suggested domains on search results seem to be registered already, based on a quick sampling.)
On the same line of thought, it would be awesome (but probably difficult/expensive) if you could show the price of each domain directly in the results.
That is fantastic, I wish I knew about it earlier. I used another popular name-finding site (can't remember what it was) but it wasn't nearly as intelligent and the results were not that good. It also would be great to check for the availability of the name in Twitter/YouTube/etc.
Not crass, I like sharing! We're all here to learn from each other.
The monetization model is just referral links to Namecheap, where I get a 10% commission. I want to make that a bit more elegant (especially for people with uBlock Origin, which it doesn't track), and also add a few other referrals (logo makers and maybe hosting).
Couldn't think of other ways to monetize this without making it obnoxious (I hate ads, and making it pay-to-use also seems restrictive to me). If you have any ideas, I'd be open to hear them!
you could try being your own nameserver...through namesilo or something...it's like pretty cheap there already per domain, I think if you used their api as a reseller, and upcharged like 15% on each domain's price you could make more than the namecheap commission...
Cool, I made one called https://mixmatchdomains.com but it never really got much traffic (single digits per day). Maybe the AI thing makes it more marketable, or just being able to type in an open textbox for pure simplicity.
Thanks! Was a fun project to do. I have a bunch of ideas to make it better, but I decided to let it rest for a bit and focus on other stuff. Might put in a bit more effort if it keeps getting the interest it's getting now!
Have you thought about deploying the ML model on the edge, using something like TensorflowJS or ONNX-runtime?
Haven't done it myself (looking into it right now!), but my impression is that model quantization (and possibly prunning) can give you a palatable model size that doesn't affect performance too much.
There are a lot of improvements I want to make, but due to life commitments it has been stuck in maintenance mode for far longer than I'm comfortable with
This is a pleasant surprise. I remember using your app ages ago. I want to say at least 7 years ago when I believe you launched your website first on reddit. My memory is a bit hazy.
I really liked your app. We had a construction project going on for the longest time and I would mix up your rain, storm, sea and the singing bowl sound everything together and blast it on my soundbox!!
Do you mind going into where your main revenue stream comes from and how it breaks down? Is it mostly apple users? Google play? Do you get any revenue from the website itself?
The basic model is people pay for access to more sounds. For the last few years this bas been separate transactions on the ios app, android app and for the web version. Ideally I'd move to a single subscription-based account that worked across all devices for extra sounds.
Revenue breakdown is roughly equal between android, ios and web, somewhat surprisingly. Android converts worse but has higher user numbers. Web converts much worse, but converts at a higher price (justified by the fact that hosting/maintaining the web stuff take a lot more time and money)
> Can you talk about how you advertise and got traction enough to get to $500/month?
Pure dumb luck. I made the site to scratch my own itch many years ago, and then it took off because there were few similar sites at the time (that let you mix together different sounds). Only promotion I did was mention the site on reddit a few times. Users were prepared to tolerate a lot of rough edges at first.
There has been zero advertising. The site gets a regular influx of new users because it's been featured on a number of discover-interesting-website portals (the modern versions of StumbleUpon). This happened with no input from me. I assume it's a good match for these kinds of portals because it's immediately usable without any kind of instruction, signup etc.
I only made the decision to monetize after a long period of the site getting lots and lots of organic traffic with no input from me.
> I'm curious about how much work goes into recording high-quality, looping sounds like this?
When I started the site, I mainly used CC0 licensed sounds others had recorded.
Then I started recording my own sounds. How much work it is is very situational - if you regularly find yourself in an environment which has the sound you want to record, and not many other sounds around, then it's pretty trivial. For example, you want to record rain in the forest, and you regularly walk in a forest where it rains and there aren't many other noise sources (e.g. other people, planes overhead, singing birds, etc). The actual recording itself doesn't take much work, because I shoot for a level of sound quality that will satisfy 80%-90% of people, rather than a real "audiophile" quality level.
On the other hand, if you want to record something that only happens occasionally and with lots of other noise sources nearby, it can be a ton of work. For example, you want to record the sound of thunder, but you only get occasional storms, you live in a city with lots of other background noise, and it usually rains when it storms and you want rain on the recording. In that scenario, you might have to travel far and burn a ton of time trying to get the right conditions for recording.
It just hit $500/month on Monday and it seems to be increasing by $100 in MRR per week.
I'm only charging $1 per user per month for unlimited access to all of my Power-Ups. I'm thinking about increasing this price to $2 or $3 next month (existing customers get to keep the $1 price tag).
Some of the Power-Ups I offer:
- File Manager: lets you search through and bulk download files on a board.
- Board Chat: adds a simple chatroom to your Trello board
- External Share: creates a link and snapshot of a Trello board that you can send to clients so they don't need to sign up for Trello to see the board.
- Office File Viewer: lets you preview .docx, .xlsx, and .pptx files directly in Trello
- Card Approvals: adds a "approve" and "decline" section to a Trello card
This is an interesting thesis. How would HR/People/Recruitment teams work effectively in a world where there are many specialized and actively used job boards?
Today, HR teams usually post jobs on LinkedIn and perhaps one or two more platforms. A world of fragmented job boards would be difficult to navigate for non-specialists.
How would HR/People/Recruitment teams work effectively in a world where there are many specialized and actively used job boards?
I don't care about People and Recruitment teams. I care about People and Recruitment teams for a very, very specific subset of electrical engineers.
My thesis is that HR and Recruiting for the sorts of roles I care about isn't very effective to begin with. The lack of specificity in existing platforms is a contributing factor to the problem I'm trying to solve. Indeed, ZipRecruiter, and whatever other generic job boards are just that - generic job boards. They have no reason to care about this niche any more than the other thousands of job categories out there. LinkedIn is becoming Facebook for wackjobs in work influencer clothing. Even StackOverflow Jobs tends to equate this type of work to general software engineering, when it requires very specific, critical knowledge you typically don't get until you're pretty deep into an EE curriculum.
Add value to the Users - the job seekers - and you start to build trust and aggregate supply. The savvy recruiters follow that. Our clickthru metrics already reflect this.
A world of fragmented job boards would be difficult to navigate for non-specialists.
That the crux of my point. I don't care about non-specialists. I care about recruiters who need to find people to write Verilog or VHDL. If I can become one of their "one or two more platforms" besides LinkedIn, I've made it.
Next up, Leetcode for VHDL/Verilog. Heck what's stopping LeetCode for LtSpice/Altium/Solidworks. Create artificial Supply crunch and You have the exact same scenario playing out in Software engineering field where candidates jostle for "highly competitive jobs" where they are put through a hazing routine called "white board interview". I visited the SAC Goldrush museum recently and came away from this fact embedded deep in my brain" When there is a goldrush, always sell Shovels". You seem to have trailblazed that path for me. So Thank You!
There used to be a similar site for compiler jobs. I think the niche exists. If you can prove you can attract that audience with high-quality postings, I think it can work.
Indexing hiring companies' job sites, and providing helpful comments to people who are seeking jobs in the sector (primarily on Reddit). More on that here:
What is the source for book data? I was recently looking for a TMDB equivalent for books but couldn't find a good one. There is OpenLibrary but they don't have covers and only do dumps once a month.
Do you provide a way to export data in case the site closes down? I don't use any app/site to track what books I read, but I see that it could be interesting.
> I am a developer, Do I need this API?
No, if you can build your own rendering system with all these features and able to make it run this fast. You don't need this API.
Building it is one thing. It's not even uncommon for people to be right about that part.
It's the maintenance, support, training, operations, and documentation that will kill you, if you think you can "just" write some service and then move on to other tasks.
I like how you addressed this in the FAQ, because this is such a classic take by some users of HN. It's fine if you don't want to use it, but a lot of people would love to. Nice product by the way.
I have done this before, a bare bones example can be done easily in Lambda with GraphicsMagick and ImageMagick for node https://www.npmjs.com/package/gm see "annotate an image" example.
I understand your service does more that this. I map the POST JSON to GM params to allow the caller to do nearly anything GM CLI can do.
I wont use bruzu till you're one billion MRR. haha jus jokes. I've been following Bruzu since the start. Great product, great dev who is open minded for feedback, etc.
Obviously still nice to see what people have built who missed the last post!